Attributes
(d4 base, 5 points to spend)
Agility d6 – city reflexes, moving through crowds
Smarts d8 – perceptive, emotionally intelligent
Spirit d8 – strong heart, empathy, inner strength
Strength d4 – not physical, and that’s okay
Vigor d6 – tougher than she looks
Skills
(12 skill points)
Notice d8 – she pays attention
Persuasion d8 – people open up to her
Common Knowledge d6 – street-level city smarts
Stealth d6 – knows how not to be seen
Athletics d6 – running, climbing, scrambling
Research d6 – digging for answers
Healing d4 – basic first aid, comforting presence
Edges
(1 free Edge at Novice)
Luck
She’s not special… she’s just fortunate. Things go wrong around her, but somehow she makes it through.
(If you want a more emotional angle instead: Empathy or Connections (Neighborhood) also work beautifully.)
Hindrances
(2 Major / Minor for balance)
Major Hindrance – Loyal
Once she lets someone into her life, she won’t abandon them. Even when she should.
Minor Hindrance – Soft-Hearted
She struggles to ignore someone in trouble. It’s gotten her hurt before.
Gear (Urban Starter)
Smartphone (with contacts, photos, and messages that matter)
Backpack
Notebook or old journal
Small first-aid kit
Pepper spray or small knife (last resort, mostly for confidence)
Keys — including at least one that isn’t hers